2026

  1. “Cops Only Need Factual Knowledge to Catch Robbers.”
  2. “Modal Logics for Substitution.”
  3. “Modal Approaches towards Mereology.”
  4. “What Knowledge Matters in Order to Meet?”
  5. “Cops and Robber: Only Factual Knowledge Matters.”
  6. “Logics for the Hide and Seek Game.”

2025

  1. “Hybrid Product Logic with Diagonal Constant.”
  2. “Graph Games and Logic Design.”
  3. “Meet vs Avoid: Logical Approaches to the Hide and Seek Game.”

2024

  1. “Graph Game Logic: Some Recent Developments.”
  2. “Logics of the Hide and Seek Game & Product Logics with Diagonal Constant: A Hybrid Approach.”
  3. “Mereology Based on the Sum Relation.”
  4. “Modal Logics for Mereology.”
  5. “A Modal Approach towards Substitutions.”
  6. “Tableau Calculi for the Hybrid Logic of the Hide and Seek Game and Further Extensions.”

2023

  1. “Action-information Interplay in Cops and Robbers Games.”
  2. “A Logical Approach to Learning Process.”

2022

  1. “Logical Approaches to the Cops and Robber Game.”
  2. “Hybrid Logic of the Hide and Seek Game.”
  3. “A Logical Analysis of Dynamic Dependence.”
  4. “Mereological Bimodal Logics.”

2021 and earlier

  1. “Undecidability of the Logic of Hide and Seek Games.”
  2. “A Modal Logic for Supervised Learning.”
  3. “Dynamic Epistemic Logics in Social Networks.”
  4. “Losing Connection: Modal Logics of Definable Link Deletion.”
  5. “Modal Mereology.”